Difference between revisions of "ACos"

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imported>WereWolf
(Added dacos syntax)
imported>Wrye
m (Acos moved to ACos: Follow OBSE docs capitialization.)
 
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A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]]
A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]]


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[[Category: Functions]]
[[Category: Functions]]
[[Category: Functions (OBSE)]]
[[Category: Functions (OBSE)]]
[[Category: Math Functions]]
[[Category: Math Functions (OBSE)]]
[[Category: Math Functions (OBSE)]]

Latest revision as of 21:15, 2 June 2008

A command for Oblivion Script Extender

Syntax:

acos [float]

or

dacos [float]

Returns the arccosine of a number (i.e. the angle whose cosine this is)

Example[edit | edit source]

set n to ( r / x )
set theta to acos n

Notes[edit | edit source]

  • From v0005, all OBSE trigonometric functions take and return degrees. Versions of the functions which accept radians are still available by prefixing the function name with an r. (i.e. racos)
  • This function can be used in a mathematical formula (a + acos b), but a mathematical formula will not compile as the arguement for this function (acos (a + b) doesn't work).
  • acos a + b = ( acos a ) + b

See Also[edit | edit source]