Difference between revisions of "Armorer"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
imported>Nirruden
(Created Article)
 
imported>Nirruden
m (Governing Attribute typo)
Line 7: Line 7:
!style="background:#ffdead;border-bottom:1px solid;" | Governing attribute
!style="background:#ffdead;border-bottom:1px solid;" | Governing attribute
|style="background:#ffeded;border-bottom:1px solid;" |  
|style="background:#ffeded;border-bottom:1px solid;" |  
Strength
Endurance
|-
|-
!style="background:#ffdead;" |Perks
!style="background:#ffdead;" |Perks

Revision as of 15:42, 10 April 2006

Description

Armorer skill allows you to repair and improve weapons and armor. Arms that are repaired to above 100% will hit harder, and armor repaired to above 100% will protect better.

Governing attribute

Endurance

Perks
  • Novice
    Can repair weapons and armor. Cannot repair enchanted items.
  • Apprentice
    Repair hammers break 50% as often.
  • Journeyman
    Can repair magical arms and armor.
  • Expert
    Can repair arms and armor to 125% instead of 100%.
  • Master
    Hammers never break. One hammer lasts forever.