Difference between revisions of "Con HairTint"
Jump to navigation
Jump to search
imported>DragoonWraith (reference function) |
imported>WereWolf |
||
Line 18: | Line 18: | ||
*This function was not designed to be run from scripts, and so may not work as expected. | *This function was not designed to be run from scripts, and so may not work as expected. | ||
[[Category: OBSE Functions|Hairtint]] | <!--[[Category: OBSE Functions|Hairtint]] | ||
[[Category: OBSE Console Functions|Hairtint]] | [[Category: OBSE Console Functions|Hairtint]] | ||
[[Category: OBSE Reference Functions|Hairtint]] | [[Category: OBSE Reference Functions|Hairtint]]--> | ||
[[Category:Functions]] | |||
[[Category:Functions (OBSE)]] | |||
[[Category:Miscellaneous Functions]] | |||
[[Category:Miscellaneous Functions (OBSE)]] |
Revision as of 04:55, 15 September 2007
A command for Oblivion Script Extender
Syntax:
actor.con_HairTint red green blue
Must be called on a reference. Sets the hair color of that reference.
Example
player.con_HairTint 0 0 0
Sets the player's hair jet black.
Notes
- Due to limitations of the Wiki software, the title of this article, and links to it, cannot display it correctly - there is an underscore (_) in the function's name.
- This function is identical to the HairTint Console Function, and should behave as if you had called that function from the console.
- This function was not designed to be run from scripts, and so may not work as expected.