Difference between revisions of "Con Save"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
imported>WereWolf
imported>DragoonWraith
Line 17: Line 17:
[[Category:Functions]]
[[Category:Functions]]
[[Category:Functions (OBSE)]]
[[Category:Functions (OBSE)]]
[[Category:Miscellaneous Functions]]
[[Category:Console Functions (OBSE)]]
[[Category:Miscellaneous Functions (OBSE)]]

Revision as of 04:25, 23 April 2008

A command for Oblivion Script Extender

Syntax:

con_Save FileName

Saves the game to the file name.

Notes

  • Due to limitations of the Wiki software, the title of this article, and links to it, cannot display it correctly - there is an underscore (_) in the function's name.
  • This function is identical to the Save Console Function, and should behave as if you had called that function from the console.
  • The save happens at that exact line of script. Anything that happens later in the script, and later in that frame/game, will not be saved. For example, if you want to end a quest and save, then this:
con_Save SaveTest
StopQuest YourQuest

won't work. The quest will continue to be running when you load "SaveTest".