Difference between revisions of "Con SetFog"

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==Notes==
==Notes==


*This function also accepts variables for one or both arguments.
*Due to limitations of the Wiki software, the title of this article, and links to it, cannot display it correctly - there is an underscore (_) in the function's name.
*Due to limitations of the Wiki software, the title of this article, and links to it, cannot display it correctly - there is an underscore (_) in the function's name.
*This function is identical to the SetFog [[:Category: Console Functions|Console Function]], and should behave as if you had called that function from the console.
*This function is identical to the SetFog [[:Category: Console Functions|Console Function]], and should behave as if you had called that function from the console.
*This function was not designed to be run from scripts, and so may not work as expected.
*This function was not designed to be run from scripts, and so may not work as expected.


[[Category: OBSE Functions|Setfog]]
[[Category:Functions]]
[[Category: OBSE Console Functions|Setfog]]
[[Category:Functions (OBSE)]]
[[Category:Console Functions (OBSE)]]

Latest revision as of 10:53, 16 March 2010

A command for Oblivion Script Extender

Syntax:

con_SetFog StartDistance EndDistance

Sets the starting and ending points of the fog in Oblivion.

Example[edit | edit source]

con_SetFog 2000.0 5000.0

Sets fog to start 2000 units away and end 5000 units away.

Notes[edit | edit source]

  • This function also accepts variables for one or both arguments.
  • Due to limitations of the Wiki software, the title of this article, and links to it, cannot display it correctly - there is an underscore (_) in the function's name.
  • This function is identical to the SetFog Console Function, and should behave as if you had called that function from the console.
  • This function was not designed to be run from scripts, and so may not work as expected.