Difference between revisions of "Con SetTargetRefractionFire"
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imported>DragoonWraith (OBSE - not sure what this does) |
imported>DragoonWraith (alphabetizing) |
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*[[con_SetTargetRefraction|SetTargetRefraction]] | *[[con_SetTargetRefraction|SetTargetRefraction]] | ||
[[Category: OBSE Functions| | [[Category: OBSE Functions|Settargetrefractionfire]] | ||
[[Category: OBSE Console Functions| | [[Category: OBSE Console Functions|Settargetrefractionfire]] |
Revision as of 16:27, 12 August 2006
A command for Oblivion Script Extender
Syntax:
actorRef.con_SetTargetRefraction value1 value2
Sets the refractive fire values of the calling actor.
Notes
- Due to limitations of the Wiki software, the title of this article, and links to it, cannot display it correctly - there is an underscore (_) in the function's name.
- This function is identical to the SetTargetRefraction Console Function, and should behave as if you had called that function from the console.
- This function was not designed to be run from scripts, and so may not work as expected.