Difference between revisions of "CopyName"
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imported>WereWolf |
imported>Haama (→See Also: Added HasName) |
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==See Also== | ==See Also== | ||
*[[ | *[[HasName]] | ||
*[[AppendToName]] | |||
*[[CompareName]] | *[[CompareName]] | ||
*[[CompareNames]] | |||
*[[ModName]] | *[[ModName]] | ||
*[[NameIncludes]] | *[[NameIncludes]] | ||
*[[SetName]] | |||
[[Category:Functions]] | [[Category:Functions]] |
Latest revision as of 03:46, 27 January 2008
A command for Oblivion Script Extender
Syntax:
(nothing) CopyName srcObjectID:ref targetObjectID:ref
Copies the name from the source to the target.
Notes[edit | edit source]
- It is defined to work on Inventory items, but it can be used with any form.
- To use with a non-Inventory item you must first assign the objectID to a ref.
- For most forms the name is part of the base form and changing the name will change it for all instances of the type.