Difference between revisions of "CreateFullActorCopy"
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imported>ShadowDancer (forgot to add that it also creates a full copy of the actor) |
imported>DragoonWraith (CS 1.0, and not Misc (it's in Actor Functions)) |
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[[Category: Functions]] | [[Category: Functions]] | ||
[[Category: | [[Category: Functions (CS 1.0)]] | ||
[[Category:Actor Functions]] | [[Category: Actor Functions]] | ||
[[Category: Actor Functions (CS 1.0)]] |
Revision as of 15:11, 5 July 2007
Syntax:
[ActorID.]CreateFullActorCopy
Example:
player.CreateFullActorCopy
Creates a copy of the specified actor and its base.
Example:
set newRef to player.CreateFullActorCopy
Creates a copy of the actor and returns the ID of the new copy, so it can be used to set a reference variable.
In both cases the copy will be an exact duplicate of the original actor, including inventory, with the following exceptions:
- Inventory items are duplicated in the same manner as DuplicateAllItems
- The copy will not have any AI packages or factions