Difference between revisions of "CreateFullActorCopy"

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[[Category: Actor Functions]]
[[Category: Actor Functions]]
[[Category: Actor Functions (CS 1.0)]]
[[Category: Actor Functions (CS 1.0)]]
<!-- Begin Search Terms
Create
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Actor
Copy
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Revision as of 07:47, 20 June 2008

Syntax:

[ActorID.]CreateFullActorCopy

Example:

player.CreateFullActorCopy

Creates a copy of the specified actor and its base. The copy will have its own base.


Example:

set newRef to player.CreateFullActorCopy 

Creates a copy of the actor and returns the ID of the new copy, so it can be used to set a reference variable.


In both cases the copy will be an exact duplicate of the original actor, including inventory, with the following exceptions:

  • Inventory items are duplicated in the same manner as DuplicateAllItems
    • Like DuplicateAllItems, any scripted item will be given a new FormID. See DuplicateAllItems for more details.
  • The copy will not have any AI packages
  • Factions will be duplicated but aren't persistent on the copy

See Also

DeleteFullActorCopy