Difference between revisions of "GetItemCount"
Jump to navigation
Jump to search
imported>JOG (Also accepts References as ObjectID...) |
imported>JOG m |
||
Line 29: | Line 29: | ||
==See Also== | ==See Also== | ||
[[AddItem]] | |||
[[RemoveItem]] | [[RemoveItem]] | ||
[[Category: Functions]] | [[Category: Functions]] | ||
[[Category: Object Functions]] | [[Category: Object Functions]] | ||
[[Category: Condition Functions]] | [[Category: Condition Functions]] |
Revision as of 14:07, 10 June 2006
Returns the number of ObjectID in the actor's inventory. It also works for containers.
Syntax:
GetItemCount ObjectID
Examples:
if (GetItemCount Gold001 <= 0) disable endif
Ref MyItem Short count set MyItem to ArenaAkaviriLongSword if player.GetItemCount MyItem > 0 message "Hail, owner of the Akaviri Longsword" endif
Notes:
- You can use a reference variable as ObjectID.