Difference between revisions of "GetNumDetectedActors"
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imported>CSbot (Automated import of articles) |
imported>QQuix (Added a See Also) |
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{{Function | {{Function | ||
| origin = OBSE | | origin = OBSE | ||
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| referenceType = reference | | referenceType = reference | ||
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====See also==== | |||
[[GetNthDetectedActor]] | |||
[[Category:Functions]] | [[Category:Functions]] |
Latest revision as of 16:49, 30 July 2015
< [[::Category:Functions|Category:Functions]]
A function added by the Oblivion Script Extender.
Syntax:
(numDetectedActors:short) reference.GetNumDetectedActors
Returns the number of other actors of which the calling actor may detect. This includes actors detected at "Lost" or "Unseen" level.