Difference between revisions of "GetScale"
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Latest revision as of 09:24, 20 June 2008
Syntax:
(Scale:float) reference.GetScale
Returns the current scale of the calling reference: 1.0 is normal scale, less than 1 is smaller, greater than 1 is larger.
When called on NPCs with the console, the result will be multiplied by the NPC's Race's Height attribute.