Difference between revisions of "Notepad++ Script Definitions"

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imported>Raziel23x
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imported>Raziel23x
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:Copy the userDefineLang.xml file to your  
:Copy the userDefineLang.xml file to your  
<pre>"C:\Documents and Settings\username\Application Data\Notepad++\"</pre>
<pre>"C:\Documents and Settings\username\Application Data\Notepad++\"</pre>
:In case an userDefineLang.xml is already existing you might want to prefer to extends the existing file with the data in the new file.
:In case an userDefineLang.xml is already existing you might want to extends the existing file with the data in the new file.
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|-
!style="background:#ffdead;border-bottom:1px solid;"  width="100"  | Raziel23x's Comments
!style="background:#ffdead;border-bottom:1px solid;"  width="100"  | Raziel23x's Comments

Revision as of 21:47, 3 August 2007

Description

Tes script definition file Notepad++ with OBSE support Functions By Raziel23x

In case you prefer to use Notepad++ (http://notepad-plus.sourceforge.net/uk/site.htm) to edit your Oblivion Scripts, here is a user definition file that adds support for TES Scripts to the editor.

Installation

Installation:

Copy the userDefineLang.xml file to your
"C:\Documents and Settings\username\Application Data\Notepad++\"
In case an userDefineLang.xml is already existing you might want to extends the existing file with the data in the new file.
Raziel23x's Comments

Notepad++ recognizes the suffix .tes as Oblivion scripts.

This also includes OBSE script definitions up to Version 0012, which appear as red in the scripts so that anyone using the Construction Set Wiki to write scripts will know if the script function is in the Vanilla script functions or if they need OBSE installed to write the scripts.

To date there are 491 OBSE Script Functions which is way more then the Vanilla Functions.

Discussion

Release thread on The Elder Scrolls Forums

Download

TESSource