Difference between revisions of "Object Element"

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==== Value Elements ====
==== Value Elements ====
*[[Value Element#General|General]]
*[[Property Element#General|General]]
*[[Value Element#Sizeable|Sizeable]]
*[[Property Element#Sizeable|Sizeable]]
*[[Value Element#Visible|Visible]]
*[[Property Element#Visible|Visible]]
*[[Value Element#Mouse Targetable|Mouse Targetable]]
*[[Property Element#Mouse Targetable|Mouse Targetable]]
*[[Value Element#Textured|Textured]]
*[[Property Element#Textured|Textured]]




[[Category:Oblivion XML]]
[[Category:Oblivion XML]]

Revision as of 19:29, 21 May 2009


Image Element

An Image element defines a rectangular region with an associated texture. Adds a texture to the menu - one of the most commonly used elements. Every visible aspect of the menus and HUD, except for text, is an image texture.

Value Elements