Difference between revisions of "OnDrop"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
imported>JOG
m
imported>Quetzilla
Line 1: Line 1:
'''Syntax:'''
'''Syntax:'''
   begin OnDrop ''ContainerRefID (optional)''  
   begin OnDrop ''ContainerRefID''  
'''Example:'''
'''Example:'''
   begin OnDrop  
   begin OnDrop  

Revision as of 23:33, 28 May 2008

Syntax:

 begin OnDrop ContainerRefID 

Example:

 begin OnDrop 
 begin OnDrop player 

This block will be run once when the scripted object is removed from the container's inventory. If no parameter is used, the block will be run whenever the object is removed from anything's inventory.


Notes:

  • Other than it's name suggests, this Blocktype does not only run when the calling object is dropped to the ground but whenever the object it removed from an inventory.
  • If you need to know whether the object is dropped to the ground, you need additional tests
if the object isn't within a container - if GetContainer == 0
or if the object is near the player after he dropped it - if Getdistance Player < 64
or if the player was in inventory mode when he dropped it - if MenuMode == 1