Difference between revisions of "PlayGroup"

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'''Syntax:'''
'''Syntax:'''
   PlayGroup GroupName, ''[flags]''  
   PlayGroup <GroupName>, ''[flags]''  
'''Example:'''
'''Example:'''
   PlayGroup Walk  
   PlayGroup Walk  
   PlayGroup Walk, 1  
   PlayGroup Walk, 1  


Plays the animation group defined by GroupName. Optional flags can be used to start the group in different ways.  
Plays the animation group defined by <GroupName>. The valid <GroupName> parameters can be found in the TESCS, in the animation tab of any NPC.
 
Optional flags can be used to start the group in different ways.  


Flags  
Flags  

Revision as of 08:50, 18 July 2006

Syntax:

 PlayGroup <GroupName>, [flags] 

Example:

 PlayGroup Walk 
 PlayGroup Walk, 1 

Plays the animation group defined by <GroupName>. The valid <GroupName> parameters can be found in the TESCS, in the animation tab of any NPC.

Optional flags can be used to start the group in different ways.

Flags

0 = Normal - The current animation will finish it's full cycle, and the new animation will start from its beginning.
1 = Immediate Start - The current animation will stop regardless of the frame it is on, and the new animation will start from its beginning.
2 = Immediate Loop -The current animation will stop regardless of the frame it is on, and the new animation will start at the beginning of its loop cycle.

See Also

LoopGroup
SkipAnim