Difference between revisions of "PlayGroup"

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imported>Gamall
imported>Gamall
m (I forgot to fill the summary : added Scrub's info pertaining to parameters.)
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==See Also==  
==See Also==  
[[LoopGroup]]<br>  
[[LoopGroup]]<br>
[[SkipAnim]]  
[[SkipAnim]]  


[[Category: Functions]]
[[Category: Functions]]
[[Category: Animation Functions]]
[[Category: Animation Functions]]

Revision as of 08:52, 18 July 2006

Syntax:

 PlayGroup <GroupName>, [flags] 

Example:

 PlayGroup Walk 
 PlayGroup Walk, 1 

Plays the animation group defined by <GroupName>. The valid <GroupName> parameters can be found in the TESCS, in the animation tab of any NPC.

Optional flags can be used to start the group in different ways.

Flags

0 = Normal - The current animation will finish it's full cycle, and the new animation will start from its beginning.
1 = Immediate Start - The current animation will stop regardless of the frame it is on, and the new animation will start from its beginning.
2 = Immediate Loop -The current animation will stop regardless of the frame it is on, and the new animation will start at the beginning of its loop cycle.

See Also

LoopGroup
SkipAnim