Difference between revisions of "PlayGroup"
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imported>Gamall |
imported>Gamall m (I forgot to fill the summary : added Scrub's info pertaining to parameters.) |
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==See Also== | ==See Also== | ||
[[LoopGroup]]<br> | [[LoopGroup]]<br> | ||
[[SkipAnim]] | [[SkipAnim]] | ||
[[Category: Functions]] | [[Category: Functions]] | ||
[[Category: Animation Functions]] | [[Category: Animation Functions]] |
Revision as of 08:52, 18 July 2006
Syntax:
PlayGroup <GroupName>, [flags]
Example:
PlayGroup Walk PlayGroup Walk, 1
Plays the animation group defined by <GroupName>. The valid <GroupName> parameters can be found in the TESCS, in the animation tab of any NPC.
Optional flags can be used to start the group in different ways.
Flags
- 0 = Normal - The current animation will finish it's full cycle, and the new animation will start from its beginning.
- 1 = Immediate Start - The current animation will stop regardless of the frame it is on, and the new animation will start from its beginning.
- 2 = Immediate Loop -The current animation will stop regardless of the frame it is on, and the new animation will start at the beginning of its loop cycle.