Difference between revisions of "PlaySound3D"

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'''Note:'''
'''Note:'''


The sounds used for this function are defined in the Object Window under Miscellaneous/Sounds.
The sounds used for this function are defined in the Object Window under [[Sound|Miscellaneous/Sounds]].


==See Also==  
==See Also==  

Latest revision as of 14:41, 23 February 2009

Syntax:

 PlaySound3D SoundID

Example:

 PlaySound3D SPLIllusionCast

Plays the specified sound at the location of the calling reference.


Note:

The sounds used for this function are defined in the Object Window under Miscellaneous/Sounds.

See Also[edit | edit source]