Difference between revisions of "PlaySound3D"
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'''Note:''' | '''Note:''' | ||
The sounds used for this function are defined in the Object Window under Miscellaneous/Sounds. | The sounds used for this function are defined in the Object Window under [[Sound|Miscellaneous/Sounds]]. | ||
==See Also== | ==See Also== |
Latest revision as of 14:41, 23 February 2009
Syntax:
PlaySound3D SoundID
Example:
PlaySound3D SPLIllusionCast
Plays the specified sound at the location of the calling reference.
Note:
The sounds used for this function are defined in the Object Window under Miscellaneous/Sounds.
See Also[edit | edit source]