Difference between revisions of "PositionWorld"
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imported>Maturin |
imported>DragoonWraith (CS 1.0) |
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Note: In almost every case, you would rather use [[MoveTo]] instead of this command. | Note: In almost every case, you would rather use [[MoveTo]] instead of this command. | ||
== See Also == | |||
* [[PositionCell]] | |||
* [[SetPos]] | |||
* [[MoveTo]] | |||
[[Category: Functions]] | [[Category: Functions]] | ||
[[Category: Functions (CS 1.0)]] | |||
[[Category: Movement Functions]] | [[Category: Movement Functions]] | ||
[[Category: Movement Functions (CS 1.0)]] |
Revision as of 20:38, 20 July 2007
Syntax:
PositionWorld x, y, z, zRot, WorldID PosWorld x, y, z, zRot, WorldID
Example:
PositionWorld 76345, 100.56, 215, 176, Tamriel
Warps the object to the exterior coordinate location specified by x, y, and z in the specified worldspace. The object will be facing the world angle specified by zRot. All parameters are floats.
Note: In almost every case, you would rather use MoveTo instead of this command.