Difference between revisions of "PositionWorld"

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imported>Maturin
 
imported>DragoonWraith
(CS 1.0)
Line 8: Line 8:


Note: In almost every case, you would rather use [[MoveTo]] instead of this command.  
Note: In almost every case, you would rather use [[MoveTo]] instead of this command.  
 
== See Also ==
* [[PositionCell]]
* [[SetPos]]
* [[MoveTo]]


[[Category: Functions]]
[[Category: Functions]]
[[Category: Functions (CS 1.0)]]
[[Category: Movement Functions]]
[[Category: Movement Functions]]
[[Category: Movement Functions (CS 1.0)]]

Revision as of 20:38, 20 July 2007

Syntax:

PositionWorld x, y, z, zRot, WorldID 
PosWorld x, y, z, zRot, WorldID 

Example:

PositionWorld 76345, 100.56, 215, 176, Tamriel 

Warps the object to the exterior coordinate location specified by x, y, and z in the specified worldspace. The object will be facing the world angle specified by zRot. All parameters are floats.

Note: In almost every case, you would rather use MoveTo instead of this command.

See Also