Difference between revisions of "PositionWorld"
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imported>DragoonWraith (CS 1.0) |
imported>Fella |
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[[Category: Functions]] | [[Category: Functions]] | ||
[[Category:Functions (CS)]] | |||
[[Category: Functions (CS 1.0)]] | [[Category: Functions (CS 1.0)]] | ||
[[Category: Movement Functions]] | [[Category: Movement Functions]] | ||
[[Category: Movement Functions (CS 1.0)]] | [[Category: Movement Functions (CS 1.0)]] |
Revision as of 11:49, 23 January 2008
Syntax:
PositionWorld x, y, z, zRot, WorldID PosWorld x, y, z, zRot, WorldID
Example:
PositionWorld 76345, 100.56, 215, 176, Tamriel
Warps the object to the exterior coordinate location specified by x, y, and z in the specified worldspace. The object will be facing the world angle specified by zRot. All parameters are floats.
Note: In almost every case, you would rather use MoveTo instead of this command.