Difference between revisions of "PositionWorld"

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[[Category: Movement Functions]]
[[Category: Movement Functions]]
[[Category: Movement Functions (CS 1.0)]]
[[Category: Movement Functions (CS 1.0)]]
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Position
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Revision as of 12:15, 20 June 2008

Syntax:

PositionWorld x, y, z, zRot, WorldID 
PosWorld x, y, z, zRot, WorldID 

Example:

PositionWorld 76345, 100.56, 215, 176, Tamriel 

Warps the object to the exterior coordinate location specified by x, y, and z in the specified worldspace. The object will be facing the world angle specified by zRot. All parameters are floats.

Note: In almost every case, you would rather use MoveTo instead of this command.

See Also