Difference between revisions of "RemoveSpell"
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imported>DragoonWraith m (→Notes: typo) |
imported>Haama (Extra spam info) |
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==Notes== | ==Notes== | ||
*Using RemoveSpell to remove a spell to the player's repertoire will give a message informing the player of this. In | *Using RemoveSpell to remove a spell to the player's repertoire will give a message informing the player of this. In many situations, this is very annoying, but you can use a pair of blank [[Message]] calls to prevent it from happening, like so: | ||
<pre>Message "" | <pre>Message " " | ||
Message " " | |||
player.RemoveSpell "spell ID"</pre> | player.RemoveSpell "spell ID"</pre> | ||
This seems to shortcircuit the message display and will prevent any other messages from being queued or displayed for a couple of seconds, so please use it only if you are sure no other messages will be disrupted, or you would create a lot of message spam otherwise. | |||
==See Also== | ==See Also== |
Revision as of 07:37, 15 June 2007
Removes the specified spell from the caller's spell list. This function returns 1 if the spell is successfully removed from the caller, and 0 if the spell cannot be removed (e.g. if they don't have the spell in their spell list in the first place)
Syntax:
RemoveSpell SpellID
Examples:
RemoveSpell DisTickleBritch
If Removespell WeirdAbility == 0 ; Toggle Ability on/off Addspell WeirdAbility Endif
Notes
- Using RemoveSpell to remove a spell to the player's repertoire will give a message informing the player of this. In many situations, this is very annoying, but you can use a pair of blank Message calls to prevent it from happening, like so:
Message " " Message " " player.RemoveSpell "spell ID"
This seems to shortcircuit the message display and will prevent any other messages from being queued or displayed for a couple of seconds, so please use it only if you are sure no other messages will be disrupted, or you would create a lot of message spam otherwise.