Difference between revisions of "Retexturing"
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imported>Elim Garak |
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[[NifSkope]] | [[NifSkope]]/[[NIBlE]] | ||
:[[Retex Guide]] | :[[Retex Guide]] | ||
[[Category:Meshes and Textures]] | [[Category:Meshes and Textures]] |
Revision as of 16:37, 18 September 2006
NIF Retexturing
Retexturing means you take base objects and apply different textures to them creating a new in-game object with the same shape but with a different look.
There are several utilities for this, Texture Replacer which is specialized on retexturing (and is capable of changing the textures of a whole tile-set at one swoop), NifSkope which is an allround-tool for modifying NIF-files on a low-level scale (including but by far not restricted to retexturing) and NIBlE which implements many of NifSkope's functions in a simpler interface.