Difference between revisions of "Retexturing"

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== See also ==
== See also ==
 
*[[TR_Retexturing_Tool|Texture Replacer]]
[[TR_Retexturing_Tool|Texture Replacer]]
**[[Retexturing Made Easy]]
:[[Retexturing Made Easy]]
**[[Reskinning Rudiments 1]]
:[[Reskinning Rudiments 1]]
*[[NifSkope]]/[[NIBlE]]  
 
**[[Retex Guide]]
 
[[NifSkope]]/[[NIBlE]]  
:[[Retex Guide]]


[[Category:Meshes and Textures]]
[[Category:Meshes and Textures]]

Revision as of 18:43, 5 January 2008

NIF Retexturing

Retexturing means you take base objects and apply different textures to them creating a new in-game object with the same shape but with a different look.

There are several utilities for this, Texture Replacer which is specialized on retexturing (and is capable of changing the textures of a whole tile-set at one swoop), NifSkope which is an allround-tool for modifying NIF-files on a low-level scale (including but by far not restricted to retexturing) and NIBlE which implements many of NifSkope's functions in a simpler interface.


See also