Difference between revisions of "CreatureHasNoMovement"
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A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]] | A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]] | ||
Latest revision as of 03:22, 19 January 2008
A command for Oblivion Script Extender
Syntax:
(noMovement:bool) reference.CreatureHasNoMovement creature:ref
Returns 1 if the No Movement flag is set on the creature.