This wiki is a copy of the original Oblivion CS wiki created and maintained by the UESP.net. See CSwiki:Copy Notice for more info.

Difference between revisions of "EnableLinkedPathPoints"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
 
imported>Vswe
m (Added Search Terms)
 
(3 intermediate revisions by 3 users not shown)
Line 3: Line 3:


Enables any path points linked to the calling object.
Enables any path points linked to the calling object.
To link a path point with an object, select the path point and press "'''R'''".


==See Also==  
==See Also==  
[[DisableLinkedPathPoints]]  
*[[DisableLinkedPathPoints]]
*[[:Category:Path Grids|Path Grids]]


[[Category: Functions]]
[[Category: Functions]]
[[Category:Functions (CS)]]
[[Category: Functions (CS 1.0)]]
[[Category: Miscellaneous Functions]]
[[Category: Miscellaneous Functions]]
[[Category: Miscellaneous Functions (CS 1.0)]]
<!-- Begin Search Terms
Enable
Linked
Path
Points
End Search Terms -->

Latest revision as of 09:03, 20 June 2008

Syntax:

EnableLinkedPathPoints

Enables any path points linked to the calling object.

To link a path point with an object, select the path point and press "R".

See Also[edit | edit source]