Difference between revisions of "EquipItemSilent"
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imported>XJDHDR (Creation of new page.) |
imported>QQuix (Fixed the OBSE category) |
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A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]] | A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]] | ||
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[[Category: Inventory Functions (OBSE)]] | [[Category: Inventory Functions (OBSE)]] | ||
[[Category: Spamless Functions (OBSE)]] | [[Category: Spamless Functions (OBSE)]] | ||
[[Category:Functions (OBSE v0020)]] |
Latest revision as of 16:57, 7 June 2012
A command for Oblivion Script Extender
Syntax:
actor:ref.EquipItemSilent item:base count:long
OBSE version of EquipItem that does not create Message Spam or play sounds.
Notes[edit | edit source]
- EquipItemSilent will not work if there is already an item in that slot that has been equipped with the NoUnequipFlag set. This can be useful for determining whether or not that flag has been set. Use UnequipItem, UnequipItemNS or UnequipItemSilent to remove such an item before using EquipItemSilent.