Difference between revisions of "FAIDefaultSpeechMult"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
imported>Kkuhlmann
 
imported>ShadowDancer
m (formatting)
 
(6 intermediate revisions by 5 users not shown)
Line 1: Line 1:
If there is no voice file and no lip animation file, the time that dialogue will be displayed on the screen is:
{| border="1" cellpadding="5" cellspacing="0"
|-
!style="background:#ffdead;" width="100"  | Description
|style="background:#ffeded;" |


'''This setting does not work, and appears to conflict with normal NPC dialogue. Do not use it.'''


fAIDefaultSpeechMult * the length of the string
It's intended purpose is that if there is no voice file and no lip animation file, the time that dialogue will be displayed on-screen.
|-
!style="background:#ffdead;" |Formula
|style="background:#ffeded;" |
 
Time on screen = ''fAIDefaultSpeechMult'' * the length of the string
 
|-
!style="background:#ffdead;" |Default value
|style="background:#ffeded;" |
 
0.0500
 
|}
 
 
 
<div id="catlinks"><p class='catlinks'>[[Special:Categories|Category]]: [[:Category:Settings|Settings]]</p></div>

Latest revision as of 07:27, 30 September 2007

Description

This setting does not work, and appears to conflict with normal NPC dialogue. Do not use it.

It's intended purpose is that if there is no voice file and no lip animation file, the time that dialogue will be displayed on-screen.

Formula

Time on screen = fAIDefaultSpeechMult * the length of the string

Default value

0.0500