Difference between revisions of "FAIEngergyLevelMult"

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imported>Scruggs
imported>ShadowDancer
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!style="background:#ffdead;" width="100"  | Description
|style="background:#ffeded;" |
Could be assumed to act as a multiplier to an actor's Energy attribute, making actors with higher energy move around more while wandering. However, setting this to any value above the default 1.0 seems to have the same effect as setting [[fAIMaxWanderTime]] to 0: all NPCs move continuously regardless of Energy.
Could be assumed to act as a multiplier to an actor's Energy attribute, making actors with higher energy move around more while wandering. However, setting this to any value above the default 1.0 seems to have the same effect as setting [[fAIMaxWanderTime]] to 0: all NPCs move continuously regardless of Energy.
|-
!style="background:#ffdead;" |Default value
|style="background:#ffeded;" |
1.0000
|}
''Note: This Setting's name '''is''' misspelled by the game. "fAIEngergyLevelMult" is correct, '''not''' "fAIEnergyLevelMult".''
<div id="catlinks"><p class='catlinks'>[[Special:Categories|Category]]: [[:Category:Settings|Settings]]</p></div>

Latest revision as of 07:38, 30 September 2007

Description

Could be assumed to act as a multiplier to an actor's Energy attribute, making actors with higher energy move around more while wandering. However, setting this to any value above the default 1.0 seems to have the same effect as setting fAIMaxWanderTime to 0: all NPCs move continuously regardless of Energy.


Default value

1.0000

Note: This Setting's name is misspelled by the game. "fAIEngergyLevelMult" is correct, not "fAIEnergyLevelMult".