Difference between revisions of "FAIRadiusToRunDetectionExterior"

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imported>Limorkil
 
imported>Limorkil
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Distance from the player to the NPC at which the game starts checking whether the NPC notices the player.  For hostile NPCs, this is the distance where the NPC may notice the player and attack, assuming the player is not hidden in some way.  FAIRadiusToRunDetectionExterior only applies outside of dungeons and buildings - in the wilderness.  See FAIRadiusToRunDetectionInterior for dungrons and buildings.
Distance from the player to the actor (NPCs, creatures) at which the game starts checking whether the actor notices the player.  For hostile actors, this is the distance where the actor may notice the player and attack, assuming the player is not hidden in some way.   
 
FAIRadiusToRunDetectionExterior only applies outside of dungeons and buildings - in the wilderness.  See FAIRadiusToRunDetectionInterior for dungeons and buildings.

Revision as of 08:55, 13 April 2006

Distance from the player to the actor (NPCs, creatures) at which the game starts checking whether the actor notices the player. For hostile actors, this is the distance where the actor may notice the player and attack, assuming the player is not hidden in some way.

FAIRadiusToRunDetectionExterior only applies outside of dungeons and buildings - in the wilderness. See FAIRadiusToRunDetectionInterior for dungeons and buildings.