Difference between revisions of "FAttributeClassPrimaryBonus"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
imported>Simbacca
imported>Qazaaq
(formatting)
Line 1: Line 1:
The fAttributeClassPrimaryBonus setting determines how much an attribute increases when it is selected as the first favored attribute for a class. By default, this is set to 5.0000.
{| border="1" cellpadding="5" cellspacing="0"
|-
!style="background:#ffdead;" width="100"  | Description
|style="background:#ffeded;" |
 
The fAttributeClassPrimaryBonus setting determines how much an attribute increases when it is selected as the first favored attribute for a class.
 
|-
!style="background:#ffdead;" |Default value
|style="background:#ffeded;" |
 
5.000
 
|}
[[Category:Settings]]

Revision as of 12:27, 29 June 2007

Description

The fAttributeClassPrimaryBonus setting determines how much an attribute increases when it is selected as the first favored attribute for a class.

Default value

5.000