Difference between revisions of "FBlockAmountHandToHandMult"

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!style="background:#ffdead;" width="100"  | Description
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The amount of damage you block when fighting hand-to-hand is governed by your block skill and this setting. This setting reduces the amount of damage blocked when you block with your hand rather than a shield. In other words, a value of 1.0 means that your hand blocks as much damage as a shield, whereas a value of 0.5 means that your hand only blocks half the damage of a shield.  
The amount of damage you block when fighting hand-to-hand is governed by your block skill and this setting. This setting reduces the amount of damage blocked when you block with your hand rather than a shield. In other words, a value of 1.0 means that your hand blocks as much damage as a shield, whereas a value of 0.5 means that your hand only blocks half the damage of a shield.  
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!style="background:#ffdead;" |Default value
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Note that the effectiveness of hand-to-hand for blocking is also reduced by FBlockScoreNoShieldMult.
0.250
 


'''Default Value''': 0.2500
|}




''Note: the effectiveness of hand-to-hand for blocking is also reduced by FBlockScoreNoShieldMult.''
[[Category:Settings]]
[[Category:Settings]]

Revision as of 12:32, 29 June 2007

Description

The amount of damage you block when fighting hand-to-hand is governed by your block skill and this setting. This setting reduces the amount of damage blocked when you block with your hand rather than a shield. In other words, a value of 1.0 means that your hand blocks as much damage as a shield, whereas a value of 0.5 means that your hand only blocks half the damage of a shield.

Default value

0.250


Note: the effectiveness of hand-to-hand for blocking is also reduced by FBlockScoreNoShieldMult.