Difference between revisions of "FBlockScoreNoShieldMult"
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imported>Picador (Added notes from my testing.) |
imported>Shademe (Fixed content layout, links) |
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Limits the effectiveness of your block skill when you are blocking with a weapon or hand-to-hand. In crude terms, a value of 0.5 means that your block skill is halved when you block with a weapon or hand-to-hand. A value of 1.0 means that blocking with a weapon or hand-to-hand uses the same effective block skill as when you use a shield. The actual formula is more complicated than that and is not fully known. | Limits the effectiveness of your block skill when you are blocking with a weapon or hand-to-hand. In crude terms, a value of 0.5 means that your block skill is halved when you block with a weapon or hand-to-hand. A value of 1.0 means that blocking with a weapon or hand-to-hand uses the same effective block skill as when you use a shield. The actual formula is more complicated than that and is not fully known. This setting also affects blocking by NPCs and creatures. | ||
However, testing suggests that this setting has no actual effect. It is likely a setting that was deprecated when it was replaced by [[fBlockWeaponMult]] and [[fBlockHandToHandMult]]. | |||
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<div id="catlinks"><p class='catlinks'>[[Special:Categories|Category]]: [[:Category:Settings|Settings]]</p></div> | <div id="catlinks"><p class='catlinks'>[[Special:Categories|Category]]: [[:Category:Settings|Settings]]</p></div> |
Revision as of 17:32, 30 October 2009
Description |
Limits the effectiveness of your block skill when you are blocking with a weapon or hand-to-hand. In crude terms, a value of 0.5 means that your block skill is halved when you block with a weapon or hand-to-hand. A value of 1.0 means that blocking with a weapon or hand-to-hand uses the same effective block skill as when you use a shield. The actual formula is more complicated than that and is not fully known. This setting also affects blocking by NPCs and creatures. However, testing suggests that this setting has no actual effect. It is likely a setting that was deprecated when it was replaced by fBlockWeaponMult and fBlockHandToHandMult. |
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Default value |
0.5000 |