Difference between revisions of "FBlockSkillMult"

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'''Description''' - Determines the amount that is added to fBlockSkillBase for every increased level in block.
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!style="background:#ffdead;" width="100"  | Description  
|style="background:#ffeded;" |
 
Determines the amount that is added to fBlockSkillBase for every increased level in block.


At the default settings the percentage of damage blocked with a shield and without armor value is equal to the block level of the actor. <br> Though it is by default capped at 75.
At the default settings the percentage of damage blocked with a shield and without armor value is equal to the block level of the actor. <br> Though it is by default capped at 75.


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'''Original Value''' - 1
!style="background:#ffdead;" |Default value
|style="background:#ffeded;" |
 
1.000
 
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[[Category:Settings]]

Revision as of 12:27, 29 June 2007

Description

Determines the amount that is added to fBlockSkillBase for every increased level in block.

At the default settings the percentage of damage blocked with a shield and without armor value is equal to the block level of the actor.
Though it is by default capped at 75.

Default value

1.000