Difference between revisions of "FCrimeDispAttack"
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[[Category:Settings]] | [[Category:Settings]] | ||
[[Category:Crime]] | [[Category:Crime Settings]] |
Revision as of 04:46, 23 April 2006
Witnessing a crime may affect an NPC's disposition to the criminal. This is the modifier to disposition that happens when an NPC witnesses an attack on someone he likes. If the attack is against the NPC, the modifier is multiplied by fCrimeDispPersonal first, which increases the disposition penalty.
default value: -10.0000