Difference between revisions of "FCrimeDispAttack"

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{| border="1" cellpadding="5" cellspacing="0"
|-
!style="background:#ffdead;" width="100"  | Description
|style="background:#ffeded;" |
Witnessing a [[Crime|crime]] may affect an NPC's disposition to the criminal. This is the modifier to disposition that happens when an NPC witnesses an attack on someone he likes. If the attack is against the NPC, the modifier is multiplied by [[fCrimeDispPersonal]] first, which increases the disposition penalty.
Witnessing a [[Crime|crime]] may affect an NPC's disposition to the criminal. This is the modifier to disposition that happens when an NPC witnesses an attack on someone he likes. If the attack is against the NPC, the modifier is multiplied by [[fCrimeDispPersonal]] first, which increases the disposition penalty.


|-
!style="background:#ffdead;" |Default value
|style="background:#ffeded;" |
-10.000


'''default value:''' -10.0000
|}


[[Category:Settings]]
<div id="catlinks"><p class='catlinks'>[[Special:Categories|Category]]: [[:Category:Settings|Settings]] | [[:Category:Crime Settings|Crime Settings]]</p></div>
[[Category:Crime]]

Latest revision as of 14:05, 30 September 2007

Description

Witnessing a crime may affect an NPC's disposition to the criminal. This is the modifier to disposition that happens when an NPC witnesses an attack on someone he likes. If the attack is against the NPC, the modifier is multiplied by fCrimeDispPersonal first, which increases the disposition penalty.

Default value

-10.000