Difference between revisions of "FCrimeDispPersonal"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
imported>Halo112358
m
imported>ShadowDancer
m (formatting)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{| border="1" cellpadding="5" cellspacing="0"
|-
!style="background:#ffdead;" width="100"  | Description
|style="background:#ffeded;" |
Witnessing a crime reduces an NPC's disposition toward the criminal. If the NPC is the victim of the crime, the disposition penalty is multiplied by this setting. For example, witnessing an assault is a -10 disposition penalty toward the criminal. However, being the victim of assault is a -20 penalty (-10 time 2.0).
Witnessing a crime reduces an NPC's disposition toward the criminal. If the NPC is the victim of the crime, the disposition penalty is multiplied by this setting. For example, witnessing an assault is a -10 disposition penalty toward the criminal. However, being the victim of assault is a -20 penalty (-10 time 2.0).


|-
!style="background:#ffdead;" |Default value
|style="background:#ffeded;" |
2.000


'''default value:''' 2.000
|}


[[Category:Settings]]
<div id="catlinks"><p class='catlinks'>[[Special:Categories|Category]]: [[:Category:Settings|Settings]] | [[:Category:Crime Settings|Crime Settings]]</p></div>
[[Category:Crime Settings]]

Latest revision as of 14:05, 30 September 2007

Description

Witnessing a crime reduces an NPC's disposition toward the criminal. If the NPC is the victim of the crime, the disposition penalty is multiplied by this setting. For example, witnessing an assault is a -10 disposition penalty toward the criminal. However, being the victim of assault is a -20 penalty (-10 time 2.0).

Default value

2.000