Difference between revisions of "FCrimeDispPersonal"
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!style="background:#ffdead;" width="100" | Description | |||
|style="background:#ffeded;" | | |||
Witnessing a crime reduces an NPC's disposition toward the criminal. If the NPC is the victim of the crime, the disposition penalty is multiplied by this setting. For example, witnessing an assault is a -10 disposition penalty toward the criminal. However, being the victim of assault is a -20 penalty (-10 time 2.0). | Witnessing a crime reduces an NPC's disposition toward the criminal. If the NPC is the victim of the crime, the disposition penalty is multiplied by this setting. For example, witnessing an assault is a -10 disposition penalty toward the criminal. However, being the victim of assault is a -20 penalty (-10 time 2.0). | ||
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!style="background:#ffdead;" |Default value | |||
|style="background:#ffeded;" | | |||
2.000 | |||
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[[Category:Settings]] | <div id="catlinks"><p class='catlinks'>[[Special:Categories|Category]]: [[:Category:Settings|Settings]] | [[:Category:Crime Settings|Crime Settings]]</p></div> | ||
[[Category:Crime Settings]] |
Latest revision as of 14:05, 30 September 2007
Description |
Witnessing a crime reduces an NPC's disposition toward the criminal. If the NPC is the victim of the crime, the disposition penalty is multiplied by this setting. For example, witnessing an assault is a -10 disposition penalty toward the criminal. However, being the victim of assault is a -20 penalty (-10 time 2.0). |
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Default value |
2.000 |