Difference between revisions of "FCrimeDispSteal"
Jump to navigation
Jump to search
imported>ShadowDancer m (formatting) |
imported>Theflyingbuddha |
||
(One intermediate revision by the same user not shown) | |||
Line 10: | Line 10: | ||
|style="background:#ffeded;" | | |style="background:#ffeded;" | | ||
0.500 | -0.500 | ||
|} | |} | ||
<div id="catlinks"><p class='catlinks'>[[Special:Categories|Category]]: [[:Category:Settings|Settings]] | [[:Category:Crime Settings|Crime Settings]]</p></div> | <div id="catlinks"><p class='catlinks'>[[Special:Categories|Category]]: [[:Category:Settings|Settings]] | [[:Category:Crime Settings|Crime Settings]]</p></div> |
Latest revision as of 20:20, 1 February 2008
Description |
Witnessing a crime may affect an NPC's disposition to the criminal. This is the multiplier used to modify an NPC's disposition when he witnesses a theft of someone's property that he likes. This value multiplied by the gold value of the item stolen to make the modifier. If the theft is against the NPC, the modifier is multiplied by fCrimeDispPersonal first, which increases the disposition penalty. |
---|---|
Default value |
-0.500 |