Difference between revisions of "FCrimeGoldSteal"

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imported>Scruggs
 
imported>Scruggs
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Acts as a multiplier to the value of the stolen item in calculating the fine for theft. Defaults to 0.5, so if an actor is caught stealing an item worth 100 septims, he will receive a fine of 50 septims.
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!style="background:#ffdead;" width="100"  | Description
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Acts as a multiplier to the value of the stolen item in calculating the fine for theft. The (extremely simple) formula is '''Crime Gold = itemValue * fCrimeGoldSteal'''. Could be of use in determining the value of an item in the gameworld.
 
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!style="background:#ffdead;" |Default value
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0.5
 
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[[Category:Settings]]

Revision as of 10:23, 1 August 2006

Description

Acts as a multiplier to the value of the stolen item in calculating the fine for theft. The (extremely simple) formula is Crime Gold = itemValue * fCrimeGoldSteal. Could be of use in determining the value of an item in the gameworld.

Default value

0.5