Difference between revisions of "FDistanceExteriorReactCombat"
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imported>B3w4r3 (Moved this description to the correct game setting) |
imported>ShadowDancer m (formatting) |
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!style="background:#ffdead;" width="100" | Description | |||
|style="background:#ffeded;" | | |||
The distance at which a hostile actor (NPC, creature) will attack, assuming the actor has seen (detected) the player. | The distance at which a hostile actor (NPC, creature) will attack, assuming the actor has seen (detected) the player. | ||
FDistanceExteriorReactCombat is for wilderness encounters. [[FDistanceInteriorReactCombat]] is for dungeon encounters. | FDistanceExteriorReactCombat is for wilderness encounters. [[FDistanceInteriorReactCombat]] is for dungeon encounters. | ||
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!style="background:#ffdead;" |Default value | |||
|style="background:#ffeded;" | | |||
600.0000 | |||
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[[Category:Settings]] | <div id="catlinks"><p class='catlinks'>[[Special:Categories|Category]]: [[:Category:Settings|Settings]]</p></div> |
Latest revision as of 08:43, 1 October 2007
Description |
FDistanceExteriorReactCombat is for wilderness encounters. FDistanceInteriorReactCombat is for dungeon encounters. |
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Default value |
600.0000 |