Difference between revisions of "FDistanceExteriorReactCombat"

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imported>B3w4r3
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imported>ShadowDancer
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!style="background:#ffdead;" width="100"  | Description
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The distance at which a hostile actor (NPC, creature) will attack, assuming the actor has seen (detected) the player.
The distance at which a hostile actor (NPC, creature) will attack, assuming the actor has seen (detected) the player.


FDistanceExteriorReactCombat is for wilderness encounters.  [[FDistanceInteriorReactCombat]] is for dungeon encounters.
FDistanceExteriorReactCombat is for wilderness encounters.  [[FDistanceInteriorReactCombat]] is for dungeon encounters.


|-
!style="background:#ffdead;" |Default value
|style="background:#ffeded;" |
600.0000
|}


[[Category:Settings]]
<div id="catlinks"><p class='catlinks'>[[Special:Categories|Category]]: [[:Category:Settings|Settings]]</p></div>

Latest revision as of 08:43, 1 October 2007

Description


The distance at which a hostile actor (NPC, creature) will attack, assuming the actor has seen (detected) the player.

FDistanceExteriorReactCombat is for wilderness encounters. FDistanceInteriorReactCombat is for dungeon encounters.

Default value

600.0000