Difference between revisions of "FLowLevelNPCBaseHealthMult"

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imported>Buckermann
imported>Qazaaq
(formatting and default value)
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{| border="1" cellpadding="5" cellspacing="0"
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!style="background:#ffdead;" width="100"  | Description
|style="background:#ffeded;" |
Reduces the health of 'low level' NPCs to make the early part of the game less difficult.  Increasing this value makes the early game harder.
Reduces the health of 'low level' NPCs to make the early part of the game less difficult.  Increasing this value makes the early game harder.


'Low level' is defined as level 4 in the default game.  The level is controlled by ILowLevelNPCMaxLevel.
'Low level' is defined as level 4 in the default game.  The level is controlled by ILowLevelNPCMaxLevel.


|-
!style="background:#ffdead;" |Default value
|style="background:#ffeded;" |
0.400
|}


[[Category:Settings]]
[[Category:Settings]]

Revision as of 13:20, 29 June 2007

Description

Reduces the health of 'low level' NPCs to make the early part of the game less difficult. Increasing this value makes the early game harder.

'Low level' is defined as level 4 in the default game. The level is controlled by ILowLevelNPCMaxLevel.

Default value

0.400