Difference between revisions of "FMagicCostScale"

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imported>Ramparter
imported>Qazaaq
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!style="background:#ffdead;" width="100"  | Description
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FMagicCostScale affects on spell costs. Spell costs are calculated this way:  
FMagicCostScale affects on spell costs. Spell costs are calculated this way:  


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(Where A is either 1.0 or set value.)
(Where A is either 1.0 or set value.)


Default value: 1.280
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!style="background:#ffdead;" |Default value
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1.280


''(by Templarion)''
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''updated by Ramparter''
[[Category:Settings]]

Revision as of 13:26, 29 June 2007

Description

FMagicCostScale affects on spell costs. Spell costs are calculated this way:

(Magnitude ^ FMagicCostScale) * BaseCost * Duration * R * Max(1, Area* 0.15) * FMagicDurMagBaseCostMult = Spell Cost

(Where R is either self (1.0), touch (1.0) or target (1.5))

(Where A is either 1.0 or set value.)

Default value

1.280