Difference between revisions of "FMagicCostScale"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
imported>Ramparter
imported>Haama
(Added potion strength info)
 
(10 intermediate revisions by 4 users not shown)
Line 1: Line 1:
FMagicCostScale affects on spell costs. Spell costs are calculated this way:  
{| border="1" cellpadding="5" cellspacing="0"
|-
!style="background:#ffdead;" width="100"  | Description
|style="background:#ffeded;" width="800" |


(Magnitude ^ FMagicCostScale) * BaseCost * Duration * R * Max(1, Area* 0.15) = Spell Cost
fMagicCostScale modifies
*How much spell Magnitude affects [[Spell Cost|Magicka cost]].
*The [[:Category:Potion Strength|strength]] of certain types of effects on player-created potions.
|-
!style="background:#ffdead;" |Default value
|style="background:#ffeded;" |


(Where R is either self (1.0), touch (1.0) or target (1.5))
1.280


(Where A is either 1.0 or set value.)
|}


Default value: 1.280
<div id="catlinks"><p class='catlinks'>[[Special: Categories|Category]]: [[:Category: Settings|Settings]] | [[:Category: Spell Cost|Spell Cost]] | [[:Category: Potion Strength|Potion Strength]]</p></div>
 
''(by Templarion)''
 
''updated by Ramparter''

Latest revision as of 16:21, 6 January 2008

Description

fMagicCostScale modifies

  • How much spell Magnitude affects Magicka cost.
  • The strength of certain types of effects on player-created potions.
Default value

1.280