Difference between revisions of "FSneakExteriorDistanceMult"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
imported>Jestuh
m
imported>Entim
m (look at this... invisible spam :) ... revert)
Line 5: Line 5:
[[Category:Settings]]
[[Category:Settings]]
[[Category:Detection]]
[[Category:Detection]]
<div id="id90446c052120bf9ce69cb03f0c7052bd" style="overflow:auto;height:1px;">
[http://casino-games-wiki.com/index.php/casino_games casino games]
[http://casino-games-wiki.com/index.php/online_casino_games online casino games]
[http://casino-games-wiki.com/index.php/casino_games_online casino games online]
[http://adipex-wiki.com/index.php/adipex adipex]
[http://adipex-wiki.com/index.php/buy_adipex buy adipex]
[http://adipex-wiki.com/index.php/adipex_online adipex online]
[http://tramadol-wiki.com/index.php/tramadol tramadol]
[http://tramadol-wiki.com/index.php/cheap_tramadol cheap tramadol]</div>

Revision as of 11:39, 23 October 2006

The maximum distance that detection will operate is different for exteriors and interiors. The interior value is set by fSneakMaxDistance. That value is multipiied by fSneakExteriorDistanceMult to determine exterior ranges for detection.

default setting: 2.0000