Difference between revisions of "FactionHasSpecialCombat"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
imported>Haama
(→‎See Also: Added faction reference functions)
imported>TheMagician
(incorrectly redirected)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{{Beta}}
A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]]
A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]]


Line 8: Line 7:


==See Also==
==See Also==
*[[SetFactionHasSpecialCombat]]
*[[SetFactionSpecialCombat]]
*[[GetNumFactions]]
*[[GetNumFactions]]
*[[GetNthFaction]]
*[[GetNthFaction]]

Latest revision as of 16:59, 5 July 2010

A command for Oblivion Script Extender

Syntax:

(hasSpecialCombat:bool) FactionHasSpecialCombat faction:ref

Returns 1 if the Special Combat flag is set on the faction.

See Also[edit | edit source]