Difference between revisions of "GetCellChanged"

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Revision as of 08:30, 21 May 2011

< [[::Category:Functions|Category:Functions]]

A function added by the Oblivion Script Extender.

Syntax:

(cellChanged:bool) GetCellChanged

Returns 1 if the player has entered a new cell since the last time the command was called from the calling script, including transitioning from one exterior cell to another.