Difference between revisions of "GetCrime"
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imported>JOG |
imported>Haama (Category links) |
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[[Category: Functions]] | [[Category: Functions]] | ||
[[Category: Functions (CS 1.0)]] | |||
[[Category:Actor Functions]] | |||
[[Category:Actor Functions (CS 1.0)]] | |||
[[Category: Condition Functions]] | |||
[[Category: Condition Functions (CS 1.0)]] | |||
[[Category: Crime Functions]] | [[Category: Crime Functions]] | ||
[[Category: | [[Category: Crime Functions (CS 1.0)]] | ||
Revision as of 22:05, 6 July 2007
Syntax:
[ActorID.]GetCrime CriminalActorID [CrimeType]
Example:
GetCrime player, 3
Returns 1 if the CriminalActorID has committed the specified crime type against the calling actor, AND the calling actor knows about the crime. If crime type is omitted, will return true if the caller knows about any crime that the CriminalActorID has committed against him.