Difference between revisions of "GetCurrentRegions"

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imported>DragoonWraith
m (moved GetCurrentRegion to GetCurrentRegions: the version described is the array-returning plural version.)
imported>DragoonWraith
(fixing)
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{{BotAddedPage|CSbot|DragoonWraith}}
{{Function
{{Function
  | origin = OBSE
  | origin = OBSE
  | summary = Returns an Array of all the regions in which the player is currently located, if any. In interior cells generally returns 0. Regions in exterior cells can overlap, therefore it's possible for the player to be in several regions simultaneously.
  | summary = Returns an Array of all the regions in which the player is currently located, if any. In interior cells generally returns 0. Regions in exterior cells can overlap, therefore it's possible for the player to be in several regions simultaneously.
  | name = GetCurrentRegion
  | name = GetCurrentRegions
  | returnVal = regions
  | returnVal = regions
  | returnType = Array
  | returnType = Array
}}
}}
== See Also ==
* [[GetCurrentRegion]]


[[Category:Functions]]
[[Category:Functions]]

Revision as of 00:00, 6 January 2012

< [[::Category:Functions|Category:Functions]]

A function added by the Oblivion Script Extender.

Syntax:

(regions:Array) GetCurrentRegions

Returns an Array of all the regions in which the player is currently located, if any. In interior cells generally returns 0. Regions in exterior cells can overlap, therefore it's possible for the player to be in several regions simultaneously.


See Also