Difference between revisions of "GetDeadCount"
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imported>Haama (Category links) |
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[[Category: Functions]] | [[Category: Functions]] | ||
[[Category: Functions (CS 1.0)]] | |||
[[Category: Actor State Functions]] | [[Category: Actor State Functions]] | ||
[[Category: Actor State Functions (CS 1.0)]] | |||
[[Category: Condition Functions]] | [[Category: Condition Functions]] | ||
[[Category: Condition Functions (CS 1.0)]] |
Revision as of 22:13, 6 July 2007
Syntax:
GetDeadCount ActorBaseID
Example:
GetDeadCount Goblin
Returns the total number of this creature/NPC type that have been killed. Note that the parameter is an actor base ID, so you cannot use this function to test whether a named object reference has been killed.