Difference between revisions of "GetDetectionLevel"
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imported>JOG |
imported>JOG (See also) |
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==See Also== | ==See Also== | ||
[[GetDetected]] | |||
[[IsActorDetected]] | |||
[[:Category:Detection]] | |||
[[Category: Functions]] | [[Category: Functions]] |
Revision as of 06:24, 1 September 2006
Syntax:
[ActorID.]GetDetectionLevel TargetActor
Example:
ScaryGuard.GetDetectionLevel player
Used to check the current detection level for the calling actor for the TargetActor. Returns 0-3 for the levels of detection:
- 0 = Lost
- 1 = Unseen
- 2 = Noticed
- 3 = Seen